{"@id":"https://credentialengineregistry.org/resources/ce-6b8cc8bd-b9f3-4136-af83-0c2270dd283e","@type":"ceterms:AssociateDegree","@context":"https://credreg.net/ctdl/schema/context/json","ceterms:ctid":"ce-6b8cc8bd-b9f3-4136-af83-0c2270dd283e","ceterms:name":{"en-US":"Gaming/Computer Programming Track Simulation"},"ceterms:ownedBy":["https://credentialengineregistry.org/resources/ce-421514ad-38f2-4f41-bc1d-7f1469d8721b"],"ceterms:offeredBy":["https://credentialengineregistry.org/resources/ce-421514ad-38f2-4f41-bc1d-7f1469d8721b"],"ceterms:inLanguage":["en"],"ceterms:description":{"en-US":"This program option prepares students in the fundamentals of 3D game/Simulation design, development and production with a focus towards control and construction of gaming components through the use of scripting and programming languages. The programming focus will concentrate on using coding language skills to animate, construct and schedule user interface actions in a game or simulation environment. Students also learn how to utilize state-of-the-art modeling software to create, construct, shape, texture and animate 3D objects and characters in a computer game environment. The program also teaches students techniques and skills required to incorporate depth, lights, textures and 3D liquids into the 3D game to simulate real-world situations. Students are also instructed in the techniques and tools of game program development, management and scheduling techniques."},"ceterms:subjectWebpage":"https://www.bhcc.edu/programsofstudy/programs/gamingcomputerprogrammingtracksimulationoptio","ceterms:credentialStatusType":{"@type":"ceterms:CredentialAlignmentObject","ceterms:framework":"https://credreg.net/ctdl/terms/CredentialStatus","ceterms:targetNode":"credentialStat:Active","ceterms:frameworkName":{"en-US":"CredentialStatus"},"ceterms:targetNodeName":{"en-US":"Active"}}}