{"@id":"https://credentialengineregistry.org/resources/ce-dcadb39c-0b7d-4073-8f5f-c097f6f42602","@type":"ceterms:BachelorDegree","@context":"https://credreg.net/ctdl/schema/context/json","ceterms:ctid":"ce-dcadb39c-0b7d-4073-8f5f-c097f6f42602","ceterms:name":{"en-US":"ESports and Gaming"},"ceterms:ownedBy":["https://credentialengineregistry.org/resources/ce-9f332a20-4f83-45a0-9310-9b7833a688d1"],"ceterms:offeredBy":["https://credentialengineregistry.org/resources/ce-9f332a20-4f83-45a0-9310-9b7833a688d1"],"ceterms:inLanguage":["en"],"ceterms:availableAt":[{"@type":"ceterms:Place","ceterms:name":{"en-US":"Primary Address"},"ceterms:latitude":41.29114398792905,"ceterms:longitude":-72.96115997850949,"ceterms:postalCode":"06516","ceterms:addressRegion":{"en-US":"Connecticut"},"ceterms:streetAddress":{"en-US":"300 Boston Post Rd"},"ceterms:addressLocality":{"en-US":"West Haven"}}],"ceterms:description":{"en-US":"The University of New Haven, founded on the Yale campus in 1920, is a private, coeducational university that has been recognized by The Princeton Review and U.S. News \u0026 World Report for academic excellence. Located between New York City and Boston in the shoreline city of West Haven, the University is a diverse and vibrant community of more than 7,500 students from across the globe. The B.S. degree in esports and gaming provides students with a well-rounded, holistic, and scientific understanding of the esports and gaming industry and its various components.  Through concentrations in corruption and gambling, game studies, and esports performance and health - or a general concentration - students will obtain a liberal studies-backed degree which leverages passion and interest in esports and gaming.  Students will be prepared to work in various industries that abut the esports space such as criminal justice, psychology, sociology, art, the sciences, technology, health, and relaFrom the University Core Curriculum:Students completing a B.S. in Esports and Gaming will complete the following courses as part of the 41-credit University Core Curriculum:Core Competency 2 - Oral Communication and Presentation- Competency 2.2:  COMM 2200 (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#tt9875)  - Theories of Group Communication- Competency 2.2:  DGAD 2001 (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#tt7407)  - Multimedia Communication\r\nCore Competency 5 - Critical Thinking and Problem Solving- Competency 5.1: BUSA 1000 (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#tt8920)  - Introduction to Business and Entrepreneurship \r\nCore Competency 7 - The Individual and Society- Competency 7.1:  PHIL 2222 (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#tt5558)  - Ethics- Competency 7.2:  SOCI 2210 (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#tt2872) - Social Challenges and Controversies in Gaming\r\nEsports and Gaming Major Requirements (30 credits)COMM 1101 - Understanding Media and Technology (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)ECON 3312 - Governance and Regulatory Environment of Esports and Gaming (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)ELEC 1000 - Introduction to Gaming Hardware and Software (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)ENGL 2250 - Narrative Structure in Games (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)HLTH 1500 - Health and Well Being for the Esports Competitor (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)MUSR 1105 - Listening to Videogames (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)PHIL 2260 - Video Game Ethics (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)SMGT 2240 - Esports Basics (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)SMGT 4530 - Esports Business (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)SOCI 1125 - Introduction to Game Studies (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)\r\nConcentration Requirements (12 credits)Choose four courses (12 credits) with at least ONE course from each cluster below:Corruption and Gambling cluster:CJST 1100 - Introduction to Criminal Justice (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)INVS 4501 - International and United States Sports Corruption (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)INVS 4502 - International and National Sports Gambling Markets (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)INVS 4503 - Cheating and Fixing in Esports (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#) Esports Performance and Health cluster:HLTH 3501 - Performance for the Esports Competitor (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)HLTH 3502 - Interventions and Rehabilitation to Reduce Esports Effects (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)HLTH 3503 - Serious Games for Health Promotion (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)PSYC 2230 - Sport Psychology (see: https://catalog.newhaven.edu/preview_program.php catoid=26\u0026amp;poid=7572\u0026amp;returnto=1836#)\r\nted topics."},"ceterms:recognizedBy":["https://credentialengineregistry.org/resources/ce-b292f406-b76c-4b0d-8eb0-789488e8f80c"],"ceterms:subjectWebpage":"https://catalog.newhaven.edu/preview_program.php?catoid=26\u0026poid=7572\u0026returnto=1836","ceterms:credentialStatusType":{"@type":"ceterms:CredentialAlignmentObject","ceterms:framework":"https://credreg.net/ctdl/terms/CredentialStatus","ceterms:targetNode":"credentialStat:Active","ceterms:frameworkName":{"en-US":"Credential Status"},"ceterms:targetNodeName":{"en-US":"Active"},"ceterms:targetNodeDescription":{"en-US":"Awards of the credential are ongoing."}},"ceterms:learningDeliveryType":[{"@type":"ceterms:CredentialAlignmentObject","ceterms:framework":"https://credreg.net/ctdl/terms/Delivery","ceterms:targetNode":"deliveryType:InPerson","ceterms:frameworkName":{"en-US":"Delivery Type"},"ceterms:targetNodeName":{"en-US":"In-Person Only"},"ceterms:targetNodeDescription":{"en-US":"Delivery is only face-to-face."}}]}